CHAOS INTERACTIVE · INDEPENDENT DEVELOPMENT

MY GAMES

Original games developed by Chaos Interactive, from the first prototype to the final release.

Strategy, arcade, racing and experimental projects — independently developed since 2007.

BEYOND MY OWN GAMES

YEARS OF GAME DEVELOPMENT EXPERIENCE

Alongside my own productions, I have collaborated with studios, publishers and creative agencies on games for PC, console, mobile and web.

FREELANCE · OUTSOURCING

SELECTED WORK

Selected projects developed in collaboration with studios, publishers and creative agencies.

Pro Basketball Manager 2025
GAMEPLAY · 3D · MANAGEMENT

Pro Basketball Manager 2025

Infrastructure management, 3D scenes and game data modifications.

2024 ↗
Wahoo RGT
GAMEPLAY · ONLINE · FITNESS

Wahoo RGT

Development work on a connected indoor cycling game designed around Wahoo trainers.

PROJECT COMPLETED
Hole in the Wall
C++ · GAME ENGINE · KINECT

Hole in the Wall

C++ game engine and camera system development for Xbox 360 Kinect.

2011 →
GAMEPLAY · EDUCATIONAL

Adibou

Gameplay development on several educational titles.

2009
GAMEPLAY · CONSOLE

Indiana Jones 4

Gameplay development as an outsourcing project for Virtuos and Leapfrog.

2008
MOBILE · WEB

Glucozor

Mobile and web game development from game design and artwork created by Dowino.

2018 ↗
MOBILE · RPG · CARD GAME

Crown Chronicles

Development of mobile RPG card games from the game design and artwork created by Mmtap Games.

2017 — 2019 ↗
MOBILE · WEB

Klésia

Mobile and web game development from game design and artwork created by Dowino.

2016
MORE PROJECTS

AND MORE

2013 HTML5 Games Mini-games · Planet Némo Interactive
2013 La Choco Aventure Gameplay · iOS · Android · Game Engine
2009 Adibou dans le corps humain Gameplay · Mindscape · Planet Némo Interactive
2009 Adibou je joue à lire et à compter Gameplay · Mindscape · Planet Némo Interactive
 
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